
- AVERAGE HEAT TEMP FOR 2012 MAC MINI PRO
- AVERAGE HEAT TEMP FOR 2012 MAC MINI WINDOWS 7
- AVERAGE HEAT TEMP FOR 2012 MAC MINI MAC
AVERAGE HEAT TEMP FOR 2012 MAC MINI PRO
So, if your MacBook often runs too hot to handle and you are running out of ideas to keep it cool, give these tips a shot to fix the MacBook Pro overheating issue. Rather, it’s kind of a challenge that can be encountered with a set of tips. As to what can prevent heating, it’s not the sort of problem that can be sorted out with a trick or two. For other articles on the 2012 iMac 27" versus others, see our INDEX page.īONUS FUN: See a YouTube video of a guy running X-Plane on three displays.Despite being a highly energy-efficient machine that can tackle heavy workloads, MacBook Pro is not immune to overheating just like any other laptop in the market. And we have some info on heat and fan speeds when various apps are run on the 27" iMac. We have done some added testing on various drives including two different Fusion Drives. The Retina MacBook Pro struggled at 25 FPS.
AVERAGE HEAT TEMP FOR 2012 MAC MINI MAC
The Mac Pro with the GTX 680 Classified averaged 130 FPS. At 2560x1440, High Quality settings, Anti-Aliasing=4, and Vsync OFF, the iMac 27" with the GTX 680MX averaged 60 FPS where we sampled. The only exception was Diablo III which we didn't test in time to include in the graphs. In the five tests above, the 27-inch 'late 2012' iMac with the GeForce GTX 680MX beats all the Macs we put up against it. ( HIGHEST number equals the the best average FPS.) "High" Quality settings included MaxAnisotropy=4, MaxMultisamples=1, DetailMode=2, DynamicShadows=True, DynamicLights=True, DynamicDecals=True. ( HIGHEST number equals the the best average FPS.)įeral Interactive Borderlands has a built-in benchmarking sequence. Steam Team Fortress 2 - T he settings were Model/Texture/Shader Detail High, Water Detail = Reflect All, Shadow Detail High, Color Correction Enabled, Antialiasing = 4, Filtering mode = Anisotropic 8X, Wait for Vertical Sync Disabled, Motion Blur Enabled, Field of View = 75, Multicore Rendering Enabled. Our test was a replay of an F4 Phantom jet taking off and making a 180 degree turn. Laminar Research X-Plane 10 - Run from Terminal app using this command line. SETTINGS include multisampling OFF, graphics_detail level ULTRA, shadows enabled, tessellation TRUE, dynamic_ambient_occ enabled, vehicles characterQuality="4." Resolution was 1344 by 756 for all Macs. ( HIGHEST number indicates the best average FPS.)įeral Interactive Dirt 2 - We ran the built-in benchmark where Travis Pastrana races seven copies of himself. The Mac Pro, Mac mini, and rMBP were forced to run at a slightly higher 1456 by 820.
AVERAGE HEAT TEMP FOR 2012 MAC MINI WINDOWS 7
Though many gamers use Windows 7 in a Boot Camp partition, all the games we tested ran under OS X Mountain Lion 10.8.2.īlizzard World of Warcraft - Mists of Pandaria - We did our "Narache Village Totem to Tree to Totem Run" which tests GPU performance and used the Titan Panel Performance Addon to compute average frames per second. Mini 2.6 = 'late 2012' Mac mini 2.6GHz Quad-Core i7 with Intel HD 4000 GPU (shares main memory), 27" LED backlit Thunderbolt display (2560x1440) RMBP 2.7 = 'mid 2012' (15") MacBook Pro 2.7GHz Quad-Core i7 with GeForce GT 650M GPU (1G VRAM), 27" LED backlit Thunderbolt display (2560x1440) with the lid shut

MP 3.3 = 'mid 2010' Mac Pro 3.33GHz Hex-Core Westmere with Radeon HD 5870 GPU (1G VRAM), 27" LED Backlit Cinema display (2560x1440) MP 3.3 G68C = 'mid 2010' Mac Pro 3.33GHz Hex-Core Westmere with GeForce GTX 680 Classified (4G VRAM), 27" LED Backlit Cinema display (2560x1440)

Okay all you gamers, now that we have the 27-inch 'late 2012' iMac with the GeForce GTX 680MX, we can show you how it compares to other IMacs - including one "big dog," a 6-Core Mac Pro with a GeForce GTX 680 Classified (overclocked) GPU and 4G of VRAM.
